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Past GBC/ACM Meetings for 1996-1997
Marty Lurie, Informix
Thursday, June 19, 1997
Rizwan Virk, CEO Brainstorm Technology
Inc.
Thursday, May 15, 1997
Matthew Cutler, net.Genesis
Thursday, April 17, 1997
Ken Arnold, Javasoft
Thursday, March 20, 1997
Paul J. Newcum
Thursday, February 20, 1997
Dr. Peter Wegner, Brown University
Thursday, January 16, 1997
Henry Leiberman
Thursday, December 12, 1996
Dr. Lisa Neal
EDS Center for Advanced Research
Thursday, November 21, 1996
Dr. Merrill E. Warkentin
Associate Professor of MIS, Northeastern University
Thursday, October 17, 1996
Craig J. Mathias
Principal, Farpoint Group
Thursday, September 26, 1996
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Meeting Details
June Meeting
Subject
Applied MPP Data Warehousing: Usability Testing Experiences
Speaker
Martin Lurie, Principal Systems Engineer, Informix
Software
Meeting Overview
This talk focuses on application of Massively Parallel Processing, MPP
for data warehousing. The target audience is not expected to have a background
in MPP or very large database design. The talk is based on testing performed
for two large financial companies in New England.
MPP, Massively Parallel Processing has moved out of the research labs
and is in active commercial use. This presentation will feature a brief
overview of how a shared nothing MPP database works, focusing on function
shipping vs data shipping. The key issues for MPP database will then be
examined including optimal distribution of data across the MPP nodes, data
collocation, scalability, and join strategies. Hardware configurations
will be discussed, including SCSI disk vs. RAID. The talk is based on usability
testing of Informix XPS on 2,4,8, and 16 nodes on an IBM SP2 and tests
on a Sun PDB Cluster.
People will learn:
-
What is an MPP database?
-
Multiple computers need to work together on the same database query. We'll
examine how they are interconnected with a high speed network and the role
the network plays. The software layer needs to be able to distribute the
problem to multiple CPU's and manage all available resources in parallel.
-
How do the individual processors work together?
-
The two most common distributed database architectures are shared nothing
with function shipping and using a distributed lock manager. These two
approaches will be explained as well as the benefits and limitations of
these approaches. Shared nothing scalability is the primary difference
between the two architectures.
-
Horizontal and vertical parallelism will be motivated by a review of the
four components needed: data partitioning, encapsulation of function, dataflow,
and control.
-
What are the challenges to the MPP architecture?
-
Early MPP database implementations suffered from several problems. Scalability:
when additional nodes are added to the MPP environment, what speedup/scaleup
is achieved? Collocation: Data is spread across all the nodes in the MPP
environment. What penalty is paid when a row of data needed for a join
is not local to the node performing that join? I/O restrictions: large
database systems historically have input output bottlenecks. Large data
caches in the disk subsystem are proposed as a solution. The testing results
will be a surprise.
-
What test results were obtained when testing for these challenges?
-
Tests on an IBM SP/2 with 2,4,8, and 16 nodes was performed to characterize
the above issues. Results for a Sun PDB cluster will also be presented.
The discussion will conclude with recommendations for setting up a data
warehouse environment. Can a "production" environment be maintained when
database queries to a warehouse are by definition developed on an iterative
"ad hoc" basis.
Speaker Biography
Marty Lurie is a Systems Engineer in the Informix Boston office. His focus
is applying database technology in the financial sector for DSS and OLTP
applications and benchmarks. He has worked with SMP, SMP Cluster, and MPP
systems in 2,4,8,16, and 32 node configurations and has tested scalability,
collocation, skew and other MPP parameters. Prior to Informix, Martin spent
17 years at IBM in Systems Engineering, development, marketing, and finance.
Martin holds a Bachelor's degree in EE from MIT and an MBA from Boston
University. He is a Certified AIX Administrator, Certified AIX Instructor,
and is Certified in Production and Inventory Management.
May Meeting
Subject
Developing Groupware Applications for the Web using Lotus Domino
Speaker
Rizwan Virk
CEO, Brainstorm Technology Inc.
Date
Thursday, May 15, 1997
Time
Light refreshments and informal discussion from 6:30 to 7:00 PM.
The formal part of the meeting starts at 7:00 PM.
Location
The Newman Auditorium at Bolt Beranek and
Newman (BBN), 70 Fawcett Street, Cambridge, MA
Meeting Overview
This talk will focus on using Lotus Domino as a development and deployment
environment for building web-enabled groupware applications. Domino is
the latest server of Lotus Notes and is an HTTP server and a Notes server
that communicates with multiple clients. Lotus has integrated all of the
features of Notes and brought them to the Web.
As the focus in the web world shifts from creating company marketing
web sites to building more interactive inter/intranet applications, integrated
development environments like Domino will become more important.
This talk will give an overview of how Domino applications are built,
and will delve into several important areas for application development
and deployment, including:
-
Security with Domino
-
Distributed Authoring for Web Sites
-
Creating and Submitting Forms
-
Initiating Server-based agents
-
Planning a Groupware Application: Domino User Model
-
Writing code for Domino applications
-
Replication and other key features of Notes
Speaker's Biography
Rizwan Virk is CEO and co-founder of Brainstorm Technology, Inc, the leader
in groupware products and services. Rizwan has been working with Lotus
Notes since 1992, and is a recognized expert in the industry on matters
concerning groupware, the internet and enterprise integration. Rizwan is
a contributing author to Lotus Notes 4 Unleashed, and was the author
of a monthly column in Databased Advisor about Lotus Notes development.
He is the editor of a soon to be published book, Domino Survival Guide.
Rizwan has given presentations at numerous industry events, including Lotussphere,
the Lotus European Technology Conferenece, the WorldWide Association of
Lotus Notes Users, the Boston Notes User's Group, and the Boston WebMaster's
Guild. Rizwan has consulted companies around the world on the use of groupware
technology and enterprise applications. Prior to starting Brainstorm, Rizwan
consulted at a variety of companies internationally, including Lotus Development
Corporation, Fidelity, and KLM. Rizwan holds a B.S. in Computer Science
and Engineering from the Massachusetts Institute
of Technology and can be reached at rvirk@braintech.com.
April Meeting
Subject
The Realities of Web Performance and Usage Analysis
Speaker
Matthew Cutler
Founder and Director, Business Development
net.Genesis Corp.
Date
Thursday, April 17, 1997
Time
Light refreshments and informal discussion from 6:30 to 7:00 PM.
The formal part of the meeting starts at 7:00 PM.
Location
The Newman Auditorium at Bolt Beranek and
Newman (BBN), 70 Fawcett Street, Cambridge, MA
Meeting Overview
This talk provides a technical overview of Web site traffic analysis and
performance monitoring. Material covered includes fundamentals of log file
interpretation, primary factors affecting site performance, and practical
applications of targetted analysis. Presented by an established industry
leader, this session provides clear understanding of the increasingly complex
field of site tracking.
Speaker's Biography
Matthew Cutler, net.Genesis Corp.'s director of business development, helped
found the company in January of 1994. Today, he leads net.Genesis' strategic
product planning and marketplace education efforts. In addition to this
role, Mr. Cutler also serves as President of the Webmasters' Guild, the
country's first professional association of Webmasters. He frequently presents
at major national and international Internet-related conferences and is
a contributing columnist to Webmaster Magazine and Internet World Magazine.
Prior to forming net.Genesis, Cutler performed basic and applied orthopaedic
biomechanics research at Boston's Beth Israel Hospital, and earlier served
as an Information Technology Analyst in Aetna Life & Casualty's Bond
Department. Cutler graduated Tau Beta Pi from the Massachusetts Institute
of Technology with a Bachelor of Science in Mechanical Engineering.
March Meeting
Subject
Distributed Computing in Java
Speaker
Ken Arnold, Javasoft
Date
Thursday, March 20 1997
Time
Light refreshments and informal discussion from 6:30 to 7:00 PM.
The formal part of the meeting starts at 7:00 PM.
Location
The Newman Auditorium at Bolt Beranek and Newman (BBN), 70 Fawcett Street,
Cambridge, MA
Meeting Overview
Ken Arnold will discuss distributed computing in Java, specifically covering
the Java Remote Message Invocation system (RMI) and object serialization,
both part of Java 1.1. He will also discuss JavaSpaces, a distributed protocol
development tool, which is currently under development.
Speaker's Biography
Ken Arnold is co-author, with James Gosling, of The Java(tm) Programming
Language, part of the official Sun series of books on the Java language,
packages, and environment, published by Addison Wesley. He is a leading
expert in object-oriented design and implementation, and has written extensively
on C and C++ topics for UNIX Review, and is also co-author, with
John Peyton, of A C User's Guide to ANSI C.
Ken is a Staff Engineer with Sun Microsystems, previously in Sun Labs,
and now in JavaSoft. His is currently part of the team developing the JavaSoft
Remote Messaging Interface for communication between Java code running
on different machines.
Before coming to Sun, Ken's experience includes being part of the original
Hewlett-Packard team designing CORBA, several user interface and UNIX projects
at Apollo Computers, and molecular graphics at U.C. San Francisco. In olden
days, he was part of the 4BSD team at U.C. Berkeley, where he created the
curses library package for terminal-independent screen-oriented programs,
and was co-author, with Mike Toy, of the computer game rogue. He received
his A.B. in Computer Science from U.C. Berkeley in 1985.
February Meeting
Subject
Gauging the True Work Effort While Eliminating Defects
Speaker
Paul J. Newcum
Date
Thursday, February 20, 1997
Time
Light refreshments and informal discussion from 6:30 to 7:00 PM.
The formal part of the meeting starts at 7:00 PM.
Location
The Newman Auditorium at Bolt Beranek and Newman (BBN), 70 Fawcett Street,
Cambridge, MA
Meeting Overview
In general, we gauge the true work by knowing the quantity and work efforts
of fully creating useful individual pieces we need for the project. The
individual work efforts must include an amount of time to build the item,
to eliminate defects, to handle the people communications, to utilize development
tools, and to test each item. A local quantity database must record these
throughout the project. These individual quantities are fed to a local
spreadsheet to calculate the total work effort for everything. These are
fed to a local project management package to display meaningful work effort,
cost and schedule charts.
Even before calculating those totals, we first begin with just the requirements.
We quantify each up front 'plain-speak' business requirement statement.
These are simple verb statements that capture the business requirements.
These are needed to gauge the Amplification of Functionality Factor, which
recognizes that for every individual business statement, literally hundreds
and sometimes thousands of technical statements are needed to create each
one in the system. Using this factor with the known simplified business
requirements statements produces an answer that can accurately predict
up front all true total work, the full time frame, the final cost and even
the risks of creating and delivering effective computer-functions. As the
project progresses, we can iteratively compute this factor and the total
amount of project work just from these business requirement statements
alone. We can easily see the quantity of work remaining and the time remaining
by counting the number of 'plain-speak' business requirement statements
and multiplying them with this factor.
Next, with the technical design we quantify the number of distinct user
screen (including browsing, navigation, inquiry and update plus help and
tutorial), algorithm and database functions in the system. Be sure to account
for data clean up and data transport work to the new system. Also account
for the help, tutorial and production preparation work. Then, we quantify
the number of distinct tests to perform and the work for each distinct
type, as we have planned them in our testing approach. Finally, for each
distinct automated development tool function we will use on the project,
quantify the distinct work to create workable functions and then eliminate
defects with this tool.
For each of these, a known creation work effort, a known defect detection
and elimination work effort and a known people communication and coordination
work effort based upon real world actual experience is needed.
Plug these quantities into a spreadsheet to total up all the creation
work, all defect detection and elimination work and all the people communication
work per distinct type.
This numeric data then goes into your preferred project management package
to build a realistic project schedule in Pert and Gantt chart format.
As the project proceeds, we quantify the number of defects we find and
the work effort to eliminate them, plus any additional functions, tests
and automated tools appearing on the project. These quantities 'update'
our gauge of the true work effort, the costs and the schedule.
Using this data, we can accurately determine how much work there is,
the schedule and the complexity of work either based upon the total number
of business requirements statements, or based upon the technical design
for screens, algorithms and database functions. Thus we have two ways to
predict the true work, cost and time frame of the project. Both ways are
needed, to help us evaluate the project.
As the work progresses, we want to eliminate defects and errors. Reviews
accomplish this. The established requirements and test plan illuminate
what the system 'should look, act and perform like'. We review components
to find defects, to eliminate them and to guarantee what we are creating
matches the requirements.
The developer verbalizes and explains the created item. During this
explanation, defects and errors are spontaneously detected and eliminated
as they are self-discovered by the developer, and by the team.
Before finishing the review, the developer and the team look again at
the requirements to verify that the created components meet them. Once
the review is completed, the quantity of defects detected and eliminated
are fed into the local quantity databases discussed here.
Therefore, we have a continuous process which accurately gauges the
true work, cost and time frame of a project while we are eliminating defects
and errors.
The final project should come in on time, for a planned budget, with
nearly zero defects. Everyone should be pleased!
Speaker's Biography
Paul J. Newcum has over thirty-plus years of experience assisting people
to improve business while achieving quality information systems and better
performance. He has been particularly effective in developing solutions
in less time and at lower costs than his competitors and peers have achieved
under similar circumstances with comparable requirements.
His undergraduate education was in business, and he particularly is
interested in helping business achieve tangible results with their information
systems. He has direct hands-on skills in up-to-date management and programming
arenas including client/server and distributed computing. He teaches others
how to achieve significantly more information system effectiveness than
are realized by most.
Paul employs a business oriented vocabulary rather than incomprehensible
jargon-speak. He communicates issues in language managers appreciate, rather
than technical jargon. He frequently helps information systems technicians
overcome the inherent communications gap between top management. His goal
is to help information systems people speak plainly, while accurately conveying
required information.
Paul is noted for an exceptional information systems technique that
can reduce the time and effort of projects. What would normally take years
of software development can be reduced to much shorter time frames.
Paul began his career by serving in the Department of Defense as a programmer
analyst, leading a team to deliver analytical information to the top brass.
This work resulted in an invitation from IBM to join Big Blue's software
development and support teams. While at IBM, he cultivated practices that
resulted in providing effective information systems with exceptional ingenuity
and accuracy. As a result of his unique methods, he was able to achieve
better results even with fewer people and less resources than were optimally
suggested. IBM's clients were extremely pleased that their requirements
had been met, the result being that his team received an A+ grade on their
information systems. He devised and mastered these more efficient techniques
from the very beginning rather than wasting time on glitzy technical features.
During the late 1970's, the computer industry endured immense technical
and cultural changes, the conclusion of which was the birth of modern IBM
mainframes as well as the beginnings PC's. At this time, Paul formed his
own consulting firm to pilot others into these new kingdoms.
Today, he assists people to achieve more in less time, with greater
business effect; he assists companies to build quality information systems
solutions. He helps professionals grasp the importance of creating modular,
reliable information systems. For a long time, he has been teaching information
systems people to incorporate 'best practices' into their work.
Paul has personally delivered hundreds of successful information systems.
He has also designed, written, tested, and satisfactorily delivered well
over ten-plus million lines of programming to assorted arenas, including:
nearly every industry, modern relational database business systems, and
software tools for professional developers. He defines the causes of and
the corrections for prevalent software defects and errors.
Paul is published in a variety of national professional publications
as well as corporate newsletters. Several organizations confer with him
to organize and present their information on the INTERNET and the WORLD
WIDE WEB. He holds memberships in the ACM, ADAPT, ASM, ASQC, IMC, and SIM.
He stays abreast of the most effective solutions for information systems.
Paul possesses an undergraduate degree in business and programming from
the University of the South, and he subsequently obtained a MS as well
as a PhD in computer science at the Pacific Western University, a distant
learning center for graduate studies and research. Additionally he gained
learning from a number of technical centers, among them: IBM, Microsoft,
Oracle and others.
January Meeting
Subject
The Paradigm Shift from Algorithms to Objects and Interaction
Speaker
Dr. Peter Wegner
Brown University
Date
Thursday, January 16, 1997
Time
Light refreshments and informal discussion from 6:30 to 7:00 PM.
The formal part of the meeting starts at 7:00 PM.
Location
The Newman Auditorium at Bolt Beranek and Newman (BBN), 70 Fawcett Street,
Cambridge, MA
Meeting Overview
The paradigm shift from algorithms to objects and interaction captures
the technology shift from mainframes to workstations and networks, from
number-crunching to embedded systems and graphical user interfaces, and
from procedure-oriented to object-based and distributed programming. Interaction
is shown to be more powerful than rule-based algorithms for computer problem
solving, overturning the prevalent view that all computing is expressible
as algorithms. The radical notion that interactive systems are more powerful
problem-solving engines than algorithms is the basis for a new paradigm
for computing technology built around the unifying concept of interaction.
Speaker's Biography
Peter Wegner, a professor of computer science at Brown University, was
educated at London and Cambridge Universities, and taught at Cornell, Penn
State, and the London School of Economics before coming to Brown. His research
interests include programming languages and software engineering. His books
include the first book on Ada and edited books on research directions in
software engineering and object-oriented programming. His research has
included language design, concurrency, and type-theory issues in object-oriented
programming. He is currently exploring component-based software technology
as an integrating multiparadigm framework for object-oriented, distributed,
and database technology.
December Meeting
Subject
Why Surf Alone? Intelligent Agents to Help You Explore the Web
Speaker
Henry Lieberman
MIT Media Lab
Date
Thursday, December 12, 1996 (Note: Second Thursday)
Time
Light refreshments and informal discussion from 6:30 to 7:00 PM.
The formal part of the meeting starts at 7:00 PM.
Location
The Newman Auditorium at Bolt Beranek and Newman (BBN), 70 Fawcett Street,
Cambridge, MA
Meeting Overview
The next major development in the evolution of the Internet will be introduction
of "intelligent agents", programs that assist you in using interactive
interfaces for information search and other tasks. These agents will be
running independently of the user's activities, and will be capable of
learning from interacting with the user and providing help or suggestions
as to what to do next. I'll illustrate this by showing Letizia, an agent
that assists Web browsing by providing a "channel surfing" window that
continuously displays recommendations. It learns the user's preferences
by recording the user's choices in the browser and searches the "neighborhood"
of the current page for other pages of interest. It treats Web browsing
as a cooperative search activity between the human user and the computer
agent, providing a middle ground between narrowly targeted retrieval such
as provided by search engines, and completely unconstrained manual browsing.
Speaker's Biography
Henry Lieberman has been a Research Scientist at the MIT Media Laboratory
since 1987. His interests are in the intersection of computer graphics,
human interface, and artificial intelligence. His current projects involve
media interfaces that learn from examples presented by the user. He is
a member of the Learning and Common Sense Group, which works on the idea
of interface agents, intelligent assistants for interactive media applications.
He has also worked with the Visible Language Workshop group, which is concerned
with visual design issues. Prior to that, he was a researcher at the MIT
Artificial Intelligence Laboratory since 1972, where he worked on parallel
object-oriented programming, knowledge representation, programming environments,
machine learning, and computer systems for education. He holds a doctoral-equivalent
degree from the University of Paris and was a Visiting Professor there
in 1989-90. He has published over 40 papers on a wide variety of research
topics.
November Meeting
Subject
Distance Learning and Collaboration Using Multiple Technologies
Speaker
Dr. Lisa Neal
EDS Center for Advanced Research
Date
Thursday, November 21, 1996
(Note: Misprint in Real Times newsletter: Meeting is Thursday,
not Monday)
Time
Light refreshments and informal discussion from 6:30 to 7:00 PM.
The formal part of the meeting starts at 7:00 PM.
Location
The Newman Auditorium at Bolt Beranek and Newman (BBN), 70 Fawcett Street,
Cambridge, MA
Meeting Overview
Organizations are searching for cost-effective ways to reduce the time
and expense of travel. This is especially apparent with education, since
it is traditionally offered in a face-to-face classroom. We experimented
with the use of multiple interaction technologies to provide an effective
alternative to face-to-face instruction. This talk describes how various
communications technologies, including videoconferencing, audioconferencing,
Internet Relay Chat (IRC), email, and a corporate intranet, were employed
to teach courses to geographically-dispersed participants. The same technologies
were also used for collaborative projects.
The talk will cover the selection of distance learning and the delivery
technologies, deployment strategies and issues, and participant feedback.
We found that the use of multiple technologies provided richer communication
than any one technology alone. Not only was the course content covered,
but the subtler aspects of classroom interaction were supported, such as
forming relationships with other participants. However, the effective use
of each technology was far more complex than we had imagined at the outset.
We also found that we were able to reach more people than we would have
been able to without distance learning. This had ramifications for other
classes and other instructors who were interested in increasing the number
of students they reached, without decreasing the impact of the material.
Speaker's Biography:
Lisa Neal is a senior research engineer at EDS, where she develops and
delivers courses on Human-Computer Interaction (HCI) and Collaborative
Environments and also consults in these areas. She is researching the effectiveness
of collaborative tools for distance learning. Lisa previously worked with
the Capture Lab, EDS computer-supported meeting room, and researched the
organizational impact and productivity gains resulting from the use of
computer-supported meeting rooms. Prior to joining EDS, she completed a
Ph.D. in Computer Science at Harvard University, where she also was a postdoctoral
fellow.
Lisa is workshops chair for CSCW'96.
She has presented numerous tutorials and seminars, most recently a seminar
on Emerging Technologies in HCI at the Technical University of Darmstadt,
Germany in October 1996. Lisa is co-editor of "Structure-Based Editors
and Environments," Academic Press, 1996.
October, 1996 Meeting
Subject
Building Virtual Teams with Computer Mediated Communication Systems
Speaker
Dr. Merrill E. Warkentin
Associate Professor of MIS, Northeastern University
Date
Thursday, October 17, 1996
Meeting Overview
Organizations are forming virtual teams of geographically distributed knowledge
workers to complete workplace tasks. Various computer-mediated communications
systems (CMCS) have been developed to facilitate effective collaboration
between team members at remote sites. These various systems will be briefly
presented and categorized.
At Northeastern University, we have developed a CMCS called "MeetingWeb"
(tm), an asynchronous computer conferencing system which provides eponymous
textual communication capabilities to its users. MeetingWeb is a moderated
web-based bulletin board which allows participants (who are issued passwords)
to post topics and comments anytime day or night, thereby facilitating
team collaboration. The moderator can "seed" the conference with interesting
or provocative topics. Participants may also begin their own topics --
they can post documents online to be read by others. Or a user may simply
read the comments of others without contributing. This creates a 24x7 virtual
discussion in which anyone can participate even if they are normally shy.
We initiated a project to create virtual teams composed of MBA students
at Northeastern University and "managers in training" at other universities
around the world. The teams engaged in several research projects for which
they were tasked with using the web search engines to find information
pertaining to assigned topics related to Information Technology. The students
at both universities were encouraged to organize their teams and to assign
responsibilities via the virtual conference or via email. The final reports
were posted on the conference online rather than submitted on paper! And
the reports contained actual hot hyperlinks to the web sites they uncovered
in their research. Their work was also graded online with temporary easy
detours to the websites they placed (linked) into their reports.
An instrument (consisting of 26 items) was designed to assess students'
experience with the system, including a thirteen-item satisfaction measure
specific to Computer-Mediated Communication Systems (CMCS). Results of
this research will be presented and discussed. It was determined that organizational
factors such as "social presence," balanced composition, and training have
a greater influence on outcome than technological factors. We will also
explore the communication process of remote groups who collaborate using
CMCS. Finally, guidelines for creating and managing virtual teams will
be presented.
Speaker's Biography:
Merrill E. Warkentin is Associate Professor of Management Information Systems
in the College of Business Administration at Northeastern University in
Boston, MA. He has authored over 80 articles, chapters, and books, including
most recently, Emerging Information Technologies. Professor Warkentin's
research, primarily involving information technology management, artificial
intelligence, computer security, digital multimedia, and the World Wide
Web, has appeared in such journals as MIS Quarterly, Decision Sciences,
Expert Systems, AI and Medicine, The Journal of Knowledge Engineering
& Technology, PC AI, Journal of Computer Information
Systems, Applied Computing Review, and The Journal of Intelligent
Technologies. Dr. Warkentin has served as a consultant to numerous
companies and government agencies, including the United Nations, the U.S.
Navy, the Internal Revenue Service, the Egyptian Ministry of Agriculture,
the Kenyan Ministry of Finance, the Nebraska State Patrol, MCI, and SRI/Gallup.
He has also lectured at the Army Logistics Management College and has been
a featured speaker at dozens of association meetings and industry groups.
He holds BA, MA, and Ph.D. degrees from the University of Nebraska-Lincoln.
You can reach Professor Warkentin at (617) 373-2044 mwarkentin@neu.edu.
His URL is http://www.cba.neu.edu/~mwarkentin
September, 1996 Meeting
Subject
Emerging Wireless Data Communications Systems
Speaker
Craig J. Mathias
Principal, Farpoint Group
Date
Thursday, September 26, 1996
Meeting Overview
Over the past five years, the emphasis in wireless communications has seen
a rapid shift from fixed to mobile systems. Despite the increasing importance
of fiber as a backbone for long-haul networks, fixed wireless remains a
viable competitor, achieving throughput that can match fiber at up to OC-3
speeds (155 Mbps). But mobile systems dominate current interest, driven
by a number of factors. These include an increasing mobile workforce demanding
"anytime, anywhere" connectivity, the difficulty of providing a wired infrastructure
in emerging economies, and, most interestingly, a significant interest
in wireless data communications, driven by the rapid growth of the installed
base of mobile computers and emerging combined voice/data devices.
Many engineers are familiar with the challenges of designing, building,
and configuring and installing wireless systems. Mobility adds yet another
dimension, in that traffic engineering takes on a certain "statistical"
quality that often results (as many cellular-telephone users are aware)
in noisy connections and even dropped calls. While all-digital wireless
networks can help in this area, they are not a universal solution. And
data communications is even less forgiving, since throughput is always
of paramount concern and the airwaves represent a potentially hostile medium.
The combination of limited bandwidth, systems originally designed for voice
communications now being retrofitted to handle data, and the vagaries of
radio propagation all combine to create a most challenging environment,
but one which must be addressed to meet the needs of very rapidly-emerging
market demand.
Despite all this, great progress has been made in wireless data. Throughput
on circuit cellular connections, using appropriate modems, can exceed in
some cases 20 Kbps, and emerging digital systems hold the promise of even
higher throughput - systems offering .5 Mbps into a handset-like device
have been described. Moreover, wireless LAN systems, offering in-building
mobility, have broken out of the 1-2 Mbps range and some systems now offer
3 to even 10 Mbps of throughput. With recently-proposed changes to the
regulatory environment, wireless LANs with even 100 Mbps may not be far
off.
Wireless data is moving rapidly from an adjunct to voice-oriented systems
to networks designed exclusively for data communications, on a scale ranging
from in-building to world-wide. Despite the traditional problems inherent
in wireless communications, data is rapidly finding a home across a broad
scale of applications and markets.
This session will provide an overview of the key issues of wireless
communications, with a focus on data. A basic understanding of the issues
of RF communications will be assumed for this talk, although a brief review
will be provided. The emphasis will be on emerging systems, including wireless
LANs, Cellular Digital Packet Data (CDPD), and Personal Communications
Systems (PCS). We will take a brief look at each of these, and discuss
their key characteristics and capabilities. Some speculation as to the
future direction of broadband wireless will also be provided.
Speaker's Biography:
Craig J. Mathias is a Principal with Farpoint Group, an advisory and systems-integration
firm based in Ashland, MA, specializing in emerging communications technologies.
The company provides technology analysis, strategy development, program
management, and product specification, design, and marketing services for
manufacturers, and system planning, deployment, business-process re-engineering
services for end-users. Craig is a recognized expert on wireless communications
and mobile computing, and is a frequent speaker at conferences and contributor
to major journals. He is a member of the IEEE, and holds an Sc.B. in Applied
Mathematics/Computer Science from Brown University. He is also Chair of
the Advisory Board of Wireless LAN Research Labs, at Worcester Polytechnic
Institute (WPI).